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Thread Statistics | Show CCP posts - 0 post(s) |

Cledus Snowman Snow
Deep Core Mining Inc. Caldari State
6
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Posted - 2015.01.05 00:58:47 -
[1] - Quote
http://community.eveonline.com/news/dev-blogs/lighting-the-invention-bulb/
"Meta Item removal: Meta Item consumption to affect success chance is messy. It only affects modules, not ships and has a formula that is full of exceptions. Those will not be reimbursed as they can be used independently from Invention.
Introduction of Teams to replace Meta Items: we are going to extend the role of Teams to Invention, just like it works right now for other industry activities."
https://forums.eveonline.com/default.aspx?g=posts&t=389425&find=unread
"Given this, we believe the right thing for EVE and itGÇÖs players is to remove the Teams feature from the game over the next few months"
https://forums.eveonline.com/default.aspx?g=posts&t=395392&find=unread
So with the removal of Meta Item consumption to affect success chance. And now the removal of of Teams to replace Meta Items. And the removal of meta altogether. How has T2 production and invention not been made harder?
And did T2 BPOs ever get the big Nerf that was promised? http://www.evemanufacturing.co.uk/invention-vs-t2-bpos/ |

Cledus Snowman Snow
Deep Core Mining Inc. Caldari State
6
|
Posted - 2015.01.05 21:10:57 -
[2] - Quote
Can any one please break it down for a low skill lvl guy? It all looks very complicated on paper. But with the exploration indi loots being next to worthless, and the use of meta4 for invention nixed, and the removal of invention teams that were going to replace it. And lastly with the all metas 1-4 (better than T2 meta4s) being removed 10 at a time in each patch. T2 will be the only non faction or higher option.
The query I put forth is 'are T2 BPO owners are the only players in this game who are going win from all this?'
CCP is all about the 'trust us this seems like a major nurf , but we will revisit it/ adjust at a later date' that never happens.
I am just flabbergasted that they are taking fitting options that are as old as the game it's self, and T2 production is such a mess. Maybe that's the plan? We can't have the T2 makers profit off all this too much kind of thing? Any subject matter experts opinions are welcome. How can T2 production be improved? What would you all suggest? This should be that huge boost to player manufacturing that the game has needed for a long time. But to my limited understanding, if even high skilled indie guys can not make a profit, the only winners will be the Owners of T2 BPOs.
Thanks for your time. |

Cledus Snowman Snow
Deep Core Mining Inc. Caldari State
6
|
Posted - 2015.01.08 10:43:53 -
[3] - Quote
Ok I think I am getting an idea now of some of the real issues here. Thanks all of you. Now with all this going on how will it affect or be effected by the removal of all meta4s most notably the ones better than the T2 of the same class? These T2 mods are not getting buffed and will have no competition for a better dropped non player made mod? New opportunities for more profits or more of the same old problems? Will there be market glut if player made is the only option? |

Cledus Snowman Snow
Deep Core Mining Inc. Caldari State
7
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Posted - 2015.01.10 03:09:53 -
[4] - Quote
"the minerals I mine are free issue." Can someone please explain this catch praise. I am not sure what it implies. TY |

Cledus Snowman Snow
Deep Core Mining Inc. Caldari State
7
|
Posted - 2015.01.10 04:46:07 -
[5] - Quote
Thanks Zifrian. I got it.The minerals aren't free, they cost time.
The real question is, for x amount of time, what gets you the most ISK while having fun.
For some, that's mining, for others, it's mission running. Everything costs time and that is a limited resource that no one can purchase. |

Cledus Snowman Snow
Deep Core Mining Inc. Caldari State
8
|
Posted - 2015.01.14 11:27:17 -
[6] - Quote
Thank you all so much for your input and perspectives. I am trying to google all the stuff I am not sure I understand. Like this from the OP I am just going on Dev notes from the different patches in order.
1Removal of Meta Item consumption to affect success chance.
2Introduction of Teams to invention to replace Meta Items.
3Removal the Teams feature from the game.
This seems like a hole is left in the invention process.
And Bad Bobby please do go into " I'm not going to go into the mess that was teams, BPO conversion and the conspicuous lack of new products to build. This post is already too long!". Don't tease me lol.
I am at a new place here in EVE in that I do not even know enough to have an opinion on what one poster is right or wrong. I am finding value in all your interpretations of the state of things manufacturing. Thank you all for the great input I am learning a lot. |
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